﻿<?xml version="1.0" encoding="utf-8"?>
<character version="0">
	<FileName>Indian</FileName>
	<CivId>25</CivId>
	<name>Indian</name>
	<level>40</level>
	<xp>345600</xp>
	<skillpoints>0</skillpoints>
	<currentage>4</currentage>
	<activetechs>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgArcheryRange1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgArmory1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgBarracks1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgDock1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgFarm1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgFortress1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgGuardTower1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgHouse1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgMahoutCamp1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgMarket1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgMonastery1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgShrine1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgStables1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgStorehouse1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgTownCenter1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgWall1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgWatchPost1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_BldgWonder1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitBladeChariot1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitBowman1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitCaravan1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitElephantArcher1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitFireship1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitFishingBoat1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitGadaWarrior1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitGathererElephant1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitGuru1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitJuggernaut1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitMerchantTransport1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitMonkey1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitMonkey2</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitPalintonon1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitRam1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitRanger1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitSacredCow1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitScout1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitSpearman1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitTuranga1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitVillager1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitVimana1</tech>
		<tech status="Active" persistentcitystatus="Active">In_Ct_UnitWarElephant1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaCapAge2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaCapAge3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaCapAge4</tech>
		<tech status="Active" persistentcitystatus="Active">IndiaCapStartCiv</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechArcheryUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechArcheryUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechArcheryUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBarracksUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBarracksUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBarracksUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBladeChariot_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechBowman_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechElephantArcher_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechElephantDamageCost1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechFireShip_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechGadaWarrior_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechGathererElephant1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechJuggernaut_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechMahoutCampUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechMahoutCampUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechMonkey1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechPalintonon_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechPlantation1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechPriest1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRam_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRanger_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_1A</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_1B</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_2A</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechRMMonastery_3B</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechSacredCow1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechSilkWeaving1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechSpearman_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechStablesUpgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechStablesUpgrade2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechStablesUpgrade3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechTuranga_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechVimana_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">IndiaTechWarElephant_Upgrade1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechArmorWall2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechCaravan1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechFishingBoat1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherBerry1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechHunting1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechLoom1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketExchance1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketExchance2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMarketTribute2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower2</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower3</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechTownWatch1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow1</tech>
		<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow2</tech>
	</activetechs>
	<protounits />
	<traits>
		// INDIAN CORE:
		<trait used="true" level="41" protounit="In_Inf_Spearman">Spear2H_E013</trait>
		<trait used="true" level="41" protounit="In_Inf_Spearman">ArmorMed_E010</trait>
		<trait used="true" level="41" protounit="In_Inf_Spearman">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Inf_GadaWarrior">Club2H_E003</trait>
		<trait used="true" level="41" protounit="In_Inf_GadaWarrior">ArmorMed_E010</trait>
		<trait used="true" level="41" protounit="In_Inf_GadaWarrior">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Arc_Bowman">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="In_Arc_Bowman">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="In_Arc_Bowman">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="In_Arc_Bowman">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Arc_Ranger">Javalin2H_E005</trait>
		<trait used="true" level="41" protounit="In_Arc_Ranger">Shield1H_E005</trait>
		<trait used="true" level="41" protounit="In_Arc_Ranger">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="In_Arc_Ranger">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Cav_Turanga">Spear2H_E007</trait>
		<trait used="true" level="41" protounit="In_Cav_Turanga">ArmorLgt_E006</trait>
		<trait used="true" level="41" protounit="In_Cav_Turanga">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Arc_BladeChariot">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="In_Arc_BladeChariot">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="In_Arc_BladeChariot">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="In_Arc_BladeChariot">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Cav_WarElephant">Spear1H_E007</trait>
		<trait used="true" level="41" protounit="In_Cav_WarElephant">Shield1H_E005</trait>
		<trait used="true" level="41" protounit="In_Cav_WarElephant">ArmorLgt_E006</trait>
		<trait used="true" level="41" protounit="In_Cav_WarElephant">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Arc_ElephantArcher">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="In_Arc_ElephantArcher">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="In_Arc_ElephantArcher">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="In_Arc_ElephantArcher">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Cav_Juggernaut">Sword1H_E008</trait>
		<trait used="true" level="41" protounit="In_Cav_Juggernaut">Shield1H_E005</trait>
		<trait used="true" level="41" protounit="In_Cav_Juggernaut">ArmorLgt_E006</trait>
		<trait used="true" level="41" protounit="In_Cav_Juggernaut">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Inf_Scout">Sword1H_E002</trait>
		<trait used="true" level="41" protounit="In_Inf_Scout">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="In_Inf_Scout">Scout1H_R002</trait>

		<trait used="true" level="41" protounit="In_Inf_Monkey1">Club2H_E003</trait>
		<trait used="true" level="41" protounit="In_Inf_Monkey1">Shield1H_E005</trait>
		<trait used="true" level="41" protounit="In_Inf_Monkey1">ArmorMed_E010</trait>
		<trait used="true" level="41" protounit="In_Inf_Monkey1">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Arc_Monkey2">FireThrower2H_E001</trait>
		<trait used="true" level="41" protounit="In_Arc_Monkey2">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="In_Arc_Monkey2">Gear_E001</trait>

		<trait used="true" level="41" protounit="In_Sie_Ram">RamHead2H_E001</trait>
		<trait used="true" level="41" protounit="In_Sie_Ram">ArmorMed_E007</trait>

		<trait used="true" level="41" protounit="In_Sie_Palintonon">Ballista2H_E005</trait>
		<trait used="true" level="41" protounit="In_Sie_Palintonon">ArmorPlt_E006</trait>
		<trait used="true" level="41" protounit="In_Sie_Palintonon">Gear_Siege_E001</trait>

		<trait used="true" level="41" protounit="In_Civ_Villager">Tool1H_E005</trait>
		<trait used="true" level="41" protounit="In_Civ_Villager">ArmorClth_E002</trait>
		<trait used="true" level="41" protounit="In_Civ_Villager">Gear_Vill_E001</trait>

		<trait used="true" level="41" protounit="In_Civ_GathererElephant">Tool1H_E005</trait>
		<trait used="true" level="41" protounit="In_Civ_GathererElephant">ArmorClth_E002</trait>
		<trait used="true" level="41" protounit="In_Civ_GathererElephant">Gear_Vill_E001</trait>

		<trait used="true" level="41" protounit="In_Civ_FishingBoat">FishingNet1H_E004</trait>
		<trait used="true" level="41" protounit="In_Civ_FishingBoat">ArrowOH_E002</trait>
		<trait used="true" level="41" protounit="In_Civ_FishingBoat">ArmorPlt_E005</trait>

		<trait used="true" level="41" protounit="In_Civ_UtilityBoat">Merchant2H_E005</trait>
		<trait used="true" level="41" protounit="In_Civ_UtilityBoat">ArrowOH_E003</trait>
		<trait used="true" level="41" protounit="In_Civ_UtilityBoat">ArmorPlt_E002</trait>

		<trait used="true" level="41" protounit="In_Shp_Vimana">Bow1H_E005</trait>
		<trait used="true" level="41" protounit="In_Shp_Vimana">ArrowOH_E006</trait>
		<trait used="true" level="41" protounit="In_Shp_Vimana">ArmorPlt_E001</trait>
		<trait used="true" level="41" protounit="In_Shp_Vimana">Gear_Boat_E001</trait>

		<trait used="true" level="41" protounit="In_Shp_FireShip">FireThrower2H_E001</trait>
		<trait used="true" level="41" protounit="In_Shp_FireShip">ArmorPlt_E007</trait>
		<trait used="true" level="41" protounit="In_Shp_FireShip">Gear_Boat_E001</trait>

		<trait used="true" level="41" protounit="In_Civ_Caravan">Merchant2H_E006</trait>
		<trait used="true" level="41" protounit="In_Civ_Caravan">ArmorClth_E001</trait>

		<trait used="true" level="41" protounit="In_Spc_Guru">Staff2H_E005</trait>
		<trait used="true" level="41" protounit="In_Spc_Guru">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="In_Spc_Guru">Gear_Prst_E001</trait>

		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="In_Bldg_Barracks">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_ArcheryRange">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Stables">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_MahoutCamp">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Fortress">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="In_Bldg_Fortress">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="In_Bldg_Fortress">ArmorBldg_E002</trait>

		<trait used="true" level="41" protounit="In_Bldg_StoreHouse">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Farm">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Dock">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_House">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Market">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_TownCenter">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="In_Bldg_TownCenter">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="In_Bldg_TownCenter">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Wonder">ArmorBldg_E002</trait>

		<trait used="true" level="41" protounit="In_Bldg_Armory">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Monastery">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_Shrine">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_LookoutTower">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="In_Bldg_GuardTower">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="In_Bldg_GuardTower">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="In_Bldg_GuardTower">ArmorBldg_E002</trait>
	</traits>
	<availableadvisors />
	<assignedadvisors />
	<unlockedregions>AQBw</unlockedregions>
	<currentregion>0</currentregion>
	<nextscenarioid>0</nextscenarioid>
</character>