<?xml version="1.0"?>
<character xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="2">
    <CivId>24</CivId>
    <xp>1000</xp>
    <currentage>1</currentage>
    <completedquests />
    <questinstances />
    <activetechs />
    <equipment />
    <protounits>
        // NORSE CORE:
        <protounit>No_Civ_Villager</protounit>
        <protounit>No_Civ_FishingBoat</protounit>
        <protounit>No_Civ_UtilityBoat</protounit>
        <protounit>No_Civ_Caravan</protounit>
        <protounit>No_Inf_Spearman</protounit>
        <protounit>No_Inf_ThrowingAxeman</protounit>
        <protounit>No_Arc_Skirmisher</protounit>
        <protounit>No_Cav_Raider</protounit>
        <protounit>No_Cav_WarDog</protounit>
        <protounit>No_Shp_Longship</protounit>
        <protounit>No_Bldg_TownCenter</protounit>
        <protounit>No_Bldg_StoreHouse</protounit>
        <protounit>No_Bldg_LookoutTower</protounit>
        <protounit>No_Bldg_House</protounit>
        <protounit>No_Bldg_Barracks</protounit>
        <protounit>No_Bldg_Farm</protounit>
        <protounit>No_Bldg_Dock</protounit>
        <protounit>No_Bldg_ArcheryRange</protounit>
        <protounit>No_Bldg_GuardTower</protounit>
        <protounit>No_Bldg_Armory</protounit>
        <protounit>No_Bldg_Stables</protounit>
        <protounit>No_Bldg_Market</protounit>

        <protounit>No_Inf_Axeman</protounit>
        <protounit>No_Inf_Berserker</protounit>
        <protounit>No_Arc_Bowman</protounit>
        <protounit>No_Cav_Horseman</protounit>
        <protounit>No_Shp_Fireship</protounit>
        <protounit>No_Spc_Bard</protounit>
        <protounit>No_Spc_Seer</protounit>
        <protounit>No_Sie_Ram</protounit>
        <protounit>No_Bldg_Fortress</protounit>
        <protounit>No_Bldg_GreatHall</protounit>

        <protounit>No_Inf_Ulfhednar</protounit>
        <protounit>No_Inf_Chief</protounit>
        <protounit>No_Sie_Palintonon</protounit>

        <protounit>Gr_Bldg_Barracks</protounit>
        <protounit>Gr_Bldg_ArcheryRange</protounit>
        <protounit>Gr_Bldg_Stables</protounit>
        <protounit>Gr_Bldg_SiegeWorkshop</protounit>
    </protounits>
	<traits>
		// NORSE CORE:
		<trait used="true" level="41" protounit="No_Bldg_Barracks">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Inf_Spearman">Spear2H_E007</trait>
		<trait used="true" level="41" protounit="No_Inf_Spearman">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Inf_Spearman">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Inf_ThrowingAxeman">Axe2H_E006</trait>
		<trait used="true" level="41" protounit="No_Inf_ThrowingAxeman">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Inf_ThrowingAxeman">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Inf_Axeman">Axe2H_E006</trait>
		<trait used="true" level="41" protounit="No_Inf_Axeman">Shield1H_E005</trait>
		<trait used="true" level="41" protounit="No_Inf_Axeman">ArmorMed_E007</trait>
		<trait used="true" level="41" protounit="No_Inf_Axeman">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Inf_Berserker">Axe2H_E006</trait>
		<trait used="true" level="41" protounit="No_Inf_Berserker">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Inf_Berserker">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Inf_Ulfhednar">Spear1H_E007</trait>
		<trait used="true" level="41" protounit="No_Inf_Ulfhednar">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Inf_Ulfhednar">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Bldg_ArcheryRange">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Arc_Skirmisher">Javalin2H_E005</trait>
		<trait used="true" level="41" protounit="No_Arc_Skirmisher">Shield1H_E005</trait>
		<trait used="true" level="41" protounit="No_Arc_Skirmisher">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Arc_Skirmisher">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Arc_Bowman">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="No_Arc_Bowman">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Arc_Bowman">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Arc_Bowman">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Bldg_Stables">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Cav_Raider">Sword1H_E008</trait>
		<trait used="true" level="41" protounit="No_Cav_Raider">Shield1H_E005</trait>
		<trait used="true" level="41" protounit="No_Cav_Raider">ArmorLgt_E006</trait>
		<trait used="true" level="41" protounit="No_Cav_Raider">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Cav_Horseman">Spear2H_E007</trait>
		<trait used="true" level="41" protounit="No_Cav_Horseman">ArmorLgt_E006</trait>
		<trait used="true" level="41" protounit="No_Cav_Horseman">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Bldg_Fortress">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="No_Bldg_Fortress">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Bldg_Fortress">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Sie_Ram">RamHead2H_E001</trait>
		<trait used="true" level="41" protounit="No_Sie_Ram">ArmorMed_E007</trait>
		<trait used="true" level="41" protounit="No_Sie_Palintonon">Ballista2H_E001</trait>
		<trait used="true" level="41" protounit="No_Sie_Palintonon">ArmorMed_E007</trait>
		<trait used="true" level="41" protounit="No_Bldg_StoreHouse">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Bldg_Farm">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Bldg_Dock">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Civ_FishingBoat">FishingNet1H_E004</trait>
		<trait used="true" level="41" protounit="No_Civ_FishingBoat">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Civ_FishingBoat">ArmorPlt_E007</trait>
		<trait used="true" level="41" protounit="No_Shp_Longship">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="No_Shp_Longship">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Shp_Longship">ArmorPlt_E007</trait>
		<trait used="true" level="41" protounit="No_Civ_UtilityBoat">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Civ_UtilityBoat">ArmorPlt_E007</trait>
		<trait used="true" level="41" protounit="No_Shp_FireShip">FireThrower2H_E001</trait>
		<trait used="true" level="41" protounit="No_Shp_FireShip">ArmorPlt_E007</trait>
		<trait used="true" level="41" protounit="No_Bldg_House">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Bldg_Market">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Civ_Caravan">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Bldg_TownCenter">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="No_Bldg_TownCenter">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Bldg_TownCenter">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Civ_Villager">Tool1H_E009</trait>
		<trait used="true" level="41" protounit="No_Civ_Villager">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Bldg_Wonder">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Bldg_Armory">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Bldg_GreatHall">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Spc_Seer">Staff2H_E008</trait>
		<trait used="true" level="41" protounit="No_Spc_Seer">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Spc_Seer">Gear_Prst_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Inf_Chief">Axe2H_E006</trait>
		<trait used="true" level="41" protounit="No_Inf_Chief">ArmorMed_E007</trait>
		<trait used="true" level="41" protounit="No_Inf_Chief">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Spc_Bard">Staff2H_E008</trait>
		<trait used="true" level="41" protounit="No_Spc_Bard">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Spc_Bard">Gear_Prst_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Bldg_LookoutTower">ArmorBldg_E002</trait>
		<trait used="true" level="41" protounit="No_Cav_WarDog">Spear2H_E007</trait>
		<trait used="true" level="41" protounit="No_Cav_WarDog">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Cav_WarDog">Gear_E001</trait>
		<!-- EDIT ADDED -->
		<trait used="true" level="41" protounit="No_Inf_Scout1">Sword1H_E008</trait>
		<trait used="true" level="41" protounit="No_Inf_Scout1">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Inf_Scout2">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="No_Inf_Scout2">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Inf_Scout2">ArmorClth_E009</trait>
		<trait used="true" level="41" protounit="No_Bldg_GuardTower">Bow1H_E004</trait>
		<trait used="true" level="41" protounit="No_Bldg_GuardTower">ArrowOH_E001</trait>
		<trait used="true" level="41" protounit="No_Bldg_GuardTower">ArmorBldg_E002</trait>
	</traits>
    <travelinventory>
        <items />
    </travelinventory>
    <capitallockedtiles>
        <radius>0</radius>
        <centerpoint />
    </capitallockedtiles>
    <questgivers />
    <econdesigns />
    <resources />
    <unlockedregions />
    <currentregion>0</currentregion>
    <nextscenarioid>0</nextscenarioid>
    <availableadvisors />
    <assignedadvisors />
    <capitalresources />
</character>